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Talking About Equipment



Equipment can also have various special powers relating to its function. These powers can only be incorporated into a piece of equipment. Otherwise, they function just like other powers.
  • Alarm: Alerts the user when tampered with.
  • Anti-Nullification: The equipment doubles its normal intensity when resisting Power Nullification.
  • Anti-Theft: Causes its intensity in damage when tampered with.
  • Automatic Return: Return on its own to a person or place.
  • Automatic Summoning: Appears our of nowhere when the owner wills it.
  • Autopilot: Can drive or fly itself.
  • Backup Power: Auxiliary power source for when main power fails.
  • Coded: Can be used only by those with the code.
  • Collapsible: Can collapse down for easy storage or carrying.
  • Commlink: Can communicate by radio waves or some other method.
  • CPU: Has a computer's central processing unit for direction.
  • ECM: Has electronic countermeasures against detection and targeting.
  • EMP Protection: Has resistance to electromagnetic pulses.
  • Firefighting: Quenches fires that occur in or outside the item.
  • Homing System: Can locate objects by tracers.
  • Lights: Can project light. You can incorporate Elemental Control (Light) for guidelines on light intensities.
  • Loudspeaker: Allows the user to be heard clearly out to visual distance.
  • Passenger Compartments: Can hold more than the user.
  • Randomizer: Fires randomly at targets, negating Danger Sense.
  • Remote Control: Can be operated from a distance.
  • Sensor: Can track beyond its field of vision.
  • Sentience: Can think for itself with an Intellect equal to its intensity.
  • Speaker: Can speak on its own.
  • Tractor Beam: Can pull or drag items with intensity Strength.
  • Unbreakable: Can't be damaged, but damage can still pass through it.
  • Irremovable: Can't be taken away, not even by the hero who uses it.
  • Unstable Molecules: Adapts to a hero's superpowers and is unaffected by them.
  • Worthiness: Requires a test before anyone can use it. 

As usual, please feel free to discuss, critique and evaluate in the comments below.

2 comments:

Steve said...

That list seems familiar... ;-)

Fabrício Franco said...

And it should be, Steve. Compiled from some writings around the web about Marvel Saga (which was a very good RPG game, by the way), with slight (even if imperceptible) adds and retouches from the members of the game groups with which I play, it's just that - a compilation - to add food for thought.

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