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Real Name: Adam Blake
First Appearance: Strange Adventures #9 [DC Comics June 1951]
ABILITIES
Prowess 6 {Great}
Coordination 6 {Great}
Strength 7 {Incredible}
Intellect 6 {Great}
Awareness 6 {Great}
Willpower 5 {Good}
Stamina 12
Determination: 1
SPECIALTIES
Pilot
Science (Physics)
Weapons (Guns)
POWERS
Damage Resistance 2
Telekinesis 8
Telekinetic Force Bolts
Flight
Force Field
Telepathy 8
ESP
Mind Control
EQUIPMENT
Blast Device 5 [Stun Gun]
QUALITIES
. Eidetic Memory (Recalls perfectly everything he's experienced).
. DC's first mutant.
. Uphold the Good.
Points: 100
ORIGIN STORY
Adam Blake was born in 1931 to John and Martha Blake in a Mid-Western town (closely paralleling the origin of Superman). His birth coincided with the passing of a comet in the night sky, which Johnathan Blake jokingly noted as a sign of good fortune. The comet's radiation activated Adam's metagene, and he began to exhibit various powers at a very young age.
Adam's mental powers develop very early in his childhood. By the time he was four-years-old Adam demonstrated acute powers of observation, possibly the emergence of the sensory centers that grant him clairvoyance or early indicators of his photographic memory. On one occasion he mentally located his mother's missing wedding band beneath a pile of discarded wood. When questioned, he claimed that he simply knew where it was. By the time he was eight, he possessed a photographic memory and was able to memorize and comprehend all of the information that he had read from an entire volume of encyclopedias. He excelled at every sport and activity he tried: he could play musical instruments without lessons (the first time he picked up a clarinet, he played a Mozart concerto) and performed athletic feats comparable to Olympic participants. When Blake became a teenager his superhuman durability and strength began to manifest, and he exhibited signs of telekinesis and telepathy. He even saved the life of a fellow college student by catching her with his telekinetic abilities.
Despite this, Adam felt isolated because he was wildly different and had to suppress his powers from being known by the public. He went to Professor Zackro Emery for help in coming to terms with his nature. After many extensive tests Zackro deducted that Adam was a mutant, the pinnacle of human evolution 100,000 years in the future. He offered Adam a job as his assistant in the science hall.
When criminals attempted to steal Zackro's solar reducer technology, Adam used his telekinesis to stop their bullets and foil their plans. He and the scientist agreed that Adam should use his powers for good. "Captain Comet" became an international hero by single-handedly stopping the alien Astur from terraforming the Earth. During this battle he also gained the equipment that he would use for many more years (all invented by Professor Zackro): a stun gun and his trademark costume.
For three years Captain Comet acted as a protector of Earth and an explorer of the galaxy, while maintaining his secret identity as an information clerk in a metropolitan library. He fought off dinosaurs, Greek gods, alien invaders, and a super-powered ape several times. He rescued damsels in distress from different worlds and visited alien civilizations. But he could never shake the feeling that he was fundamentally different than his fellow human beings and could never belong without a superhero identity. Adam noticed that while the people in his life aged and changed in appearance, he remained the same; he became frustrated by the limitations of Earth's knowledge. In 1954 Comet left Earth in the Cometeer, and would not return until 1976.
Upon his return he is tricked by Gorilla Grodd into joining the Secret Society and fights Darkseid and the forces of Apokolips alongside them He eventually figures out the ruse, sparking a long-time crusade against the Society.
Adam's mental powers develop very early in his childhood. By the time he was four-years-old Adam demonstrated acute powers of observation, possibly the emergence of the sensory centers that grant him clairvoyance or early indicators of his photographic memory. On one occasion he mentally located his mother's missing wedding band beneath a pile of discarded wood. When questioned, he claimed that he simply knew where it was. By the time he was eight, he possessed a photographic memory and was able to memorize and comprehend all of the information that he had read from an entire volume of encyclopedias. He excelled at every sport and activity he tried: he could play musical instruments without lessons (the first time he picked up a clarinet, he played a Mozart concerto) and performed athletic feats comparable to Olympic participants. When Blake became a teenager his superhuman durability and strength began to manifest, and he exhibited signs of telekinesis and telepathy. He even saved the life of a fellow college student by catching her with his telekinetic abilities.
Despite this, Adam felt isolated because he was wildly different and had to suppress his powers from being known by the public. He went to Professor Zackro Emery for help in coming to terms with his nature. After many extensive tests Zackro deducted that Adam was a mutant, the pinnacle of human evolution 100,000 years in the future. He offered Adam a job as his assistant in the science hall.
When criminals attempted to steal Zackro's solar reducer technology, Adam used his telekinesis to stop their bullets and foil their plans. He and the scientist agreed that Adam should use his powers for good. "Captain Comet" became an international hero by single-handedly stopping the alien Astur from terraforming the Earth. During this battle he also gained the equipment that he would use for many more years (all invented by Professor Zackro): a stun gun and his trademark costume.
For three years Captain Comet acted as a protector of Earth and an explorer of the galaxy, while maintaining his secret identity as an information clerk in a metropolitan library. He fought off dinosaurs, Greek gods, alien invaders, and a super-powered ape several times. He rescued damsels in distress from different worlds and visited alien civilizations. But he could never shake the feeling that he was fundamentally different than his fellow human beings and could never belong without a superhero identity. Adam noticed that while the people in his life aged and changed in appearance, he remained the same; he became frustrated by the limitations of Earth's knowledge. In 1954 Comet left Earth in the Cometeer, and would not return until 1976.
Upon his return he is tricked by Gorilla Grodd into joining the Secret Society and fights Darkseid and the forces of Apokolips alongside them He eventually figures out the ruse, sparking a long-time crusade against the Society.
One notable fact is that Captain Comet was the first official superhero mutant in mainstream comic books. He appeared 12 years before the X-Men debuted, and Namor was only officially classified as a mutant during the X-Men's revival in the 1990s. Converted characters, most of the times, unavoidably exceeds the 45-point limitation that the ICONS Superpowered Roleplaying Game core book recommends. Character revised according to rules presented in ICONS Great Power book.
2 comments:
I first encountered Captain Comet when he was de-aged after 52 and fell into Adam Strange's continuing adventures. I was sorry to see that series end.
Bill, I've known him a little way back, when he was present on some Superman adventures and, later, on L.E.G.I.O.N.
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