© DC Comics / Used without permission |
Real Name: Unpronounceable
First Appearance: Legion of Super Heroes (vol.3) #14 [DC Comics September 1985]
Character created by Paul Levitz and Steve Lightle
ABILITIES
Prowess 5 {Good}
Coordination 4 {Fair}
Strength 1 {Weak}
Intellect 5 {Good}
Awareness 6 {Great}
Willpower 4 {Fair}
Stamina: 5
Determination: 1
SPECIALTIES
Deception
POWERS
Alternate Form [(Energy), Limit: Constant] 10 {Supreme}
Servant ["Object Possession" (Limits: Source, Object Disintegration)] 9 {Fantastic}
Instant
Multiple
Sensory Link
Variable
EQUIPMENT
Exploration Ship
Handling 8 {Amazing}
Handling 8 {Amazing}
Speed 6 {Great}
Structure 9 {Fantastic}
Additional Senses [Infravision] 1 {Weak}
Shrinking [Limit: Constant] 4 {Fair}
. Fearless.Structure 9 {Fantastic}
Additional Senses [Infravision] 1 {Weak}
Shrinking [Limit: Constant] 4 {Fair}
QUALITIES
. Exceedingly egocentric and sarcastic, which others find annoying.
. Weakness: Cannot survive long in our dimension without his ship.
Points: 51
ORIGIN STORY
Quislet, whose real name was an unpronounceable glyph, was a microscopic
energy-being from the alternate dimension of Teall (pronounced
"tee-AWL"), who flew around in a tiny spaceship. The Teallian
civilization had devoted all its resources into building the ship with
which to explore reality; although he (Quislet was often referred to as
"he," despite lacking gender, or, indeed, physicality) told the Legion
that he was an explorer selected by his people, the truth is that
Quislet stole the ship and fled through an interdimensional portal. When he first arrived, Quislet attempted to offer his ”all-important talents” to the Science Police, but was declined. Stumbling upon a Legion open call, Quislet followed Brainiac 5 and a group of candidates to investigate a disaster caused by the Dark Circle. Quislet was able to emerge from his ship and "possess" inanimate objects, reshaping them on a second-by-second basis and thereby bestowing upon them mobility; however, these objects would disintegrate after, at most, several minutes of "possession", a process which was only accelerated if he abandoned the object prematurely. The only object not affected by this phenomenon was Quislet's ship, because it was apparently not made from baryonic matter. Quislet helped fellow Legionnaire Wildfire form a solid corporeal body, eliminating his need for a containment suit for a short time.
Practically nothing is known regarding Quislet’s past, his home, or his people. He remains hidden within his small exploration vessel, which has shielding that defies most scans, making it impossible to verify his morphology or even his gender.
Quislet is a curious, gossipy, fun-loving, and extremely egocentric individual. He communicates in a highpitched, annoyingly sarcastic voice through the voice synthesizer unit built into his exploration vessel. Quislet is also able to communicate through inanimate objects he is possessing by vibrating molecules to make sound. Despite his negative personality traits, Quislet is cooperative with his teammates and has a surprising knowledge of the normal universe.
Practically nothing is known regarding Quislet’s past, his home, or his people. He remains hidden within his small exploration vessel, which has shielding that defies most scans, making it impossible to verify his morphology or even his gender.
Quislet is a curious, gossipy, fun-loving, and extremely egocentric individual. He communicates in a highpitched, annoyingly sarcastic voice through the voice synthesizer unit built into his exploration vessel. Quislet is also able to communicate through inanimate objects he is possessing by vibrating molecules to make sound. Despite his negative personality traits, Quislet is cooperative with his teammates and has a surprising knowledge of the normal universe.
I guess I had mentioned how I hate this character. I really do. There's nothing in it that can make me like it. In my games, Quislet only served to be a casualty, a starting point for a story. Converted characters, most of the times, unavoidably exceeds the 45-point limitation that the ICONS Superpowered Roleplaying Game core book recommends. Character revised according to rules presented in ICONS Great Power book. Streamlined, once again, according to ICONS Superpowered Roleplaying: The Assembled Edition.
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