Maiden Japan

Origin: Trained
Real Name: Unrevealed
First Appearance: Eidolons! Comics #3 [Sigil Publications March 2012]


Prowess 8 {Amazing}
Coordination 6 {Great}
Strength 4 {Fair}
Intellect 4 {Fair}
Awareness 6 {Great}
Willpower 6 {Great}

Stamina 10
Determination * - Villain


Athletics Expert
Martial Arts Master
Mental Resistance
Stealth Master
Weapons (Baton) Master


Danger Sense 6 {Great}
Strike Device ["Baton", Bashing]  5 {Good} 
Supersenses 2 {Weak}
       Additional Sense ["Blind Sight"]
       Additional Sense ["Chi Sense"]


  • Leopard Punch (Prowess): When she uses the Leopard Punch technique, she gains Fast Attack 9.
  • Tiger Blow (Strength): Maiden Japan has Strength 7 when she is trying to break an inanimate object, such as a pile of bricks or an engine block.
  • Mantis Counterpunch (Prowess): While she is using her Crane Counterpunch technique, she is treated as having an Aura equal to her Strength (5).
  • Monkey Clap (Prowess): Using her Monkey Clap attack and stuns the target, the attack does no damage, the foe is still stunned, and is also deafened for the duration of the stun; this attack can stun even if it inflicts less than 0 damage.
  • Crane Kick (Prowess): When she uses her Crane Kick, she can slam the foe even if she does less than 0 damage.
  • Panda Stance (Strength): While Maiden Japan is in Panda Stance, she cannot be slammed by any foe of Strength 7 or less.
  • Cobra Strike (Prowess): Using this strike, she gains Paralysis 5.
  • Eagle Slap (Prowess): When she uses the Eagle Slap, she can slam the foe even if she does less than 0 damage.
  • Dragon Touch (Dim Mak) (Prowess): Maiden Japan can spend a point of Determination to acquire Affliction 9.


. Mysterious Background.
. Killing only as a very last resort.
. Expert on disguising her identity.

Point Total: 69 (considering the stunts)


Pretty much everything is mystery about Maiden Japan's life. Even her name is unknown. Her sobriquet was given by the media. What is known for sure is that she possesses peak human levels of agility, reflexes and stamina. This and her tremendous knowledge of every devised form of martial arts make her one of the deadliest people in the world.

Maiden Japan can achieve feats which border on the ultrahuman, like catching and throwing back projectiles, deflecting and countering melee strikes, throwing an onrushing opponent, disabling foes, leaping great heights, and other stunts out of a martial arts film. She is also skilled with a wide variety of Oriental melee weapons. To make matters worse, Maiden Japan is able to read body language and anticipate an opponent’s actions.  Expert on the skill of the ancient Ninja warriors of Japan, she is able to keep to the shadows and move with such speed that she can remain unseen even in broad daylight. Her Zen training included mental discipline which makes her more resistant to mind control. Her Blind Sight power represents her ability to move and fight, even when blinded, while her Chi Sense is sort of detection power which allows her to perceive stress points, fracture planes, or weaknesses in objects or opponents. She is also an expert at concealing her identity. So far, she has appeared as a photographer, a beggar, a bespectacled college student, and a crippled old woman in a wheelchair.

Employing the rich help of Jason Tondro's Field Guide to Superheroes 3, and mixing my memories of all the fun movies from Hong Kong, here she is: the supreme mistress of all martial arts. Too bad she's on the wrong side of the law. In game terms, a successful test of Chi Sense adds a free Improved Effort to her Prowess roll to attack (thanks, +Cameron Mount, for that insight). Character revised according to rules presented in ICONS Great Power book. Streamlined, once again, according to ICONS Superpowered Roleplaying: The Assembled Edition.


jaerdaph said...

Maiden Japan - LOL! That name is pure awesome!

Fabrício Franco said...


Thanks! One of those inspired moments that strikes us from time to time. Glad you liked it!

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