Real Name: Tristan Osiris
First Appearance: Eidolons! Comics #10 [Sigil Publications October 2012]
ABILITIES
Prowess 3 {Average}
Coordination 3 {Average}
Strength 3 {Average}
Intellect 4 {Fair}
Awareness 4 {Fair}
Willpower 4 {Fair}
Stamina 7
Determination 1
SPECIALTIES
Power (Nemesis)
POWERS
Adaptation 8 {Amazing}
Regeneration
Nemesis 10 {Supreme}
Danger Sense
Instant
QUALITIES
. Weakness: Although very powerful, he's still short sighted and needs glasses.
. Sharp wit.
. Loves being a superhero.
Points: 60
ORIGIN STORY
Tristan
Osiris was your run-of-the-mill guy, not special in any way, maybe
except for his astounding knowledge of ultras, heroes and villains, and
their powers and his funny, sharp wit. Working in a magazine specialized
in ultras’ stories, he thought he had found his niche and that was
that. But it wasn't. When The One arrived on Earth dimension, it
happened to arrive in Tristan Osiris's house. The multiversal energies
that accompanied The One's arrival showered Tristan, transforming him
forever. Now, not an undistinguished fellow anymore, Tristan Osiris was
one of the most powerful ultras in the multiverse.
Coupled
with immense regenerative abilities, his body automatically adapts to
any situation he is placed in, allowing him to survive possibly
anything; he can spontaneously develop the powers appropriate to defeat
any opponent for the duration of the battle, though he cannot choose
which power to develop. His power somehow "senses" what will be most
effective against a given opponent and generates an adaptation
automatically. For the most part, his power concerns itself with more
efficient methods of survival than Nemesis himself might choose; for
example, instead of continually increasing his powers when taking
punishment from a super-strong opponent, his body simply might teleport
him away from the fight. Though he cannot actively control the change,
he immediately/instinctively knows how his new abilities function and
how to utilize them. The variety of his power manifestations appears to
be almost limitless.
Additionally,
he has the ability to subconsciously detect danger in his immediate
area, hardly ever being caught off-guard. His "kinaesthetic awareness"
is a mixture of Danger Sense, Nemesis power and Adaptation, adding to
his Awareness only when he's being attacked. It is also of note that his
power can work when dealing with non-immediately-life-threatening
situations, such as rendering it impossible for him to get drunk by
allowing his body to process alcohol much faster than the human norm.
Nemesis is an enthusiastic ultra: he's having the time of his life.
My favourite original character ever. Adaptable, relentless and merry at the same time. His namesake reveals exactly that: whoever or whatever he faces, he can ultimately handle them. Crafted in an extreme lucky break - when the dice were rolled, his powers were all determined in high levels, maybe as a compensation for his very ordinary abilities - it was one of the most satisfying creations since I've begun playing ICONS. Character created according to rules presented in ICONS Great Power book and ICONS Superpowered Roleplaying: The Assembled Edition.
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