Dawnstar

© DC Comics / Used without permission
Origin: Birthright
Real Name: Dawnstar
First Appearance: Superboy & Legion of Super Heroes# 226 [DC Comics April 1977]
                            Character created by Paul Levitz and Mike Grell

ABILITIES


Prowess 4 {Fair}
Coordination 4 {Fair}
Strength 3 {Average}
Intellect 3 {Average}
Awareness 4 {Fair}
Willpower 3 {Average}

Stamina: 6
Determination: 2

SPECIALTIES


Aerial Combat Expert
Investigation 

POWERS


Extra Body Parts [Wings] 7 {Incredible}
       Flight
       Space Flight 
Life Support 4 {Fair}
       Breathing
       Cold
       Radiation
       Vacuum
Supersenses 7 {Incredible}
       Additional Sense ["Telelocation", (Extra: affects objects)]
       Enhanced Sense {"Telelocation"] 6
       

EQUIPMENT


QUALITIES


. Tragic Romance (with Wildfire).
. Often comes across as stuck-up and aloof.
. The best tracker in the galaxy. 

Points: 42


ORIGIN STORY

Dawnstar embodies the result of a spiritual and technological journey of many centuries. American Indians chose to emigrate from Earth in the 23rd Century in search of a spiritually pure and physically unspoiled new home. Their spacecraft arrived, after a journey of decades, on an uninhabited planet they called Starhaven, near the core of the Milky Way galaxy. 

The emigrants wanted to live among their new home's woodlands, plains, and deserts without overly disturbing the land. Genetic engineering research was conducted to this end during and after their space journey. It resulted in the Starhavenites being given working feathered wings that moved both air and energy, and which allowed them to fly freely around the skies of their planet. 

Genetic research later enabled them to travel in the vacuum of space without the need for protective suits or spacecraft. Later generations could travel beyond the speed of light, creating or using space warps. Dawnstar was the result of even more refined effort, giving her a resistance to space hazards, and intense tracking abilities that enabled her to find lifeforms across even light-years of open space. 

The Starhavenites chose to avoid galactic entanglements, and declined to join the United Planets, but their peaceful isolation still required a minimal defense ability. Money for this had to be earned by those who worked off-planet. 

Young Dawnstar spent her late-childhood and early-teen years working as a guide for spaceships through hazardous areas of space. At fifteen, her talents brought her to the attention of R.J. Brande, who had founded the Legion of Super-Heroes. She resisted his invitation to join the Legion Academy, since it meant giving up her other income, but she acquiesced when Brande promised her a stipend that would be sent to her home planet. 

Upon joining the Academy, Dawnstar remained dubious about the Legion and its aims, and resisted undergoing the training that shaped the students into working as a team. Yet she had the constant encouragement of Wildfire, who oversaw the Academy. After a rescue from severe danger by several of her fellow students, she saw more value in the Legion idea, was less concerned with the aspect of money, and excelled at further training. 

Wildfire brought Dawnstar to the attention of the full Legion when the murderous Resource Raiders eluded all attempts at tracking and capture. She led a Legion team across the solar system and back to Earth in successfully finding and removing the threat. For her valorous assistance and skill when under fire, she was offered Legion membership "on the battlefield," a rare honor.

One of fan favourite characters from Legion of Super Heroes, Dawnstar's Telelocation power raised the bar in terms of Detection powers in comics. Moreover, it was one of the hardest ones to convert — thank you very much +Cameron Mount and +John McMullen for your very helpful and clever inputs. Oddly enough, the character total point isn't that expensive, compared to the power it displays. Character revised according to rules presented in ICONS Great Power book. Streamlined, once again, according to ICONS Superpowered Roleplaying: The Assembled Edition.

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